Which among these is the heuristic for dispersed control?
(a) Avoid interactions that require each component to send many messages
(b) Have components delegate as many low-level tasks as possible
(c) All of the mentioned
(d) None of the mentioned
I got this question in an interview for internship.
This intriguing question comes from Interaction Design Process And Interaction Modelling Heuristics in chapter Unified Modelling Language of Software Architecture